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    Cutting-Edge Direct3D Programming- Everything You Need to Create Stunning 3D Applications with Direc

     ISBN  1576100502
     Edition  Bk&CD-Rom
     Pages  496
     Publisher  Coriolis Group Books
     Author(s)  Stan Trujillo
     Release Date  November 13, 1996
     Hits  433

     Category  DirectX

Cutting-Edge Direct3D Programming- Everything You Need to Create Stunning 3D Applications with Direct3D eBook


Book Description
Explains Direct3D in clear, understandable language. Appeals to software developers interested in writing any type of 3D application for Windows 95, from hobbyist to professional. Emphasizes development of many types of software, not just games. Includes plenty of demos enabling readers of varying skill levels to create source code ideal for their needs. Includes a body of code that is fast, debugged and royalty-free so readers can program with Direct3D without having to learn the entire API. Addresses topics such as 3D coordinates, rendering, texture mapping, animation, hit-detection, lighting, and morphing.

About the Author
Stan Trujillo (Oakhurst, CA) has done programming work for Los Alamos National Laboratories, the California Institute of Technology, and the U.S. Department of Energy in areas such as graphics, neural nets, and distributed computing. He is an author of Cutting-Edge Direct3D Programming, C++ Games Programming, Windows 95 Games Programming, and other computer books.


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